Basic browser-based game development
Relaunched on "Training by Blackboards, Books, and Browsers". Here's the syllabus:
Game Development Steps:
- Steps 1 to 17 steps – uses the textbook "Book of 5 rings for Game Development"
- Steps 18 to 20 is a separate and Intermediate Browser Game Development Course
- Running a Web server with PHP and MySQL Database locally
- Designing and Implementing our Initial Database Structure
- Connecting to the database and making of the Registration page
- Authenticating and creating must login pages
- Implementing a Level-Up and Experience System
- Adding player stats as dynamically as possible
- Finishing up Inventory System and implementing Usable Items
- Implement an Equipment System
- Separation of concerns - PHP Template System and Bootstrap
- Making a daily Training Facility for players
- A basic Item Shop in PHP
- User profiles and Player Rankings
- Forest Map - Exploration, Monsters, and Player versus Environment (PvE) combat simulator
- Player vs Player (PvP) duel
- Bonus: Implementing familiars a.k.a. pets in the game
- Last minute modifications to our template - Playing with Bootstrap
- Conclusion for Basic Browser Game Dev Tutorial
18. Adding an email confirmation system
19. Adding an Abilities/Buildings module with flexible requirements
20. Adding Races/Tribes/Alliances/Nations/Zones with custom bonuses
Go To Tutorial || See the Online DEMO