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Phaser Game Design Workbook

Game development guide using HTML5 & JavaScript Game Frameworks.

About Phaser Game Design Workbook


HTML5 Game Development guide for product and project management & JavaScript Game Frameworks to build 100s of games with Phaser v2.6.2 official and Community Editions ( v2.x.x ) & v3.16+ with Gaming Frameworks using Starterkits and Game Recipes.
Learn to build games in less than 30 days!


This book is a hands-on guide to HTML5 game development using either Phaser JavaScript Gaming Framework. By following my steps in developing a complete game, you will translate my sequences into your own game product. I will explain my rationale behind each decision so that you can adopt or modify for your game’s production. When you complete this workbook — unlike every other game development book on the market today, you should have a working copy of your own game — not merely a duplicate copy of mine! Several well-known game mechanics are provided as a “blueprint Game Recipe” to scaffold your gaming prototypes and templates; this will provide agile software development procedures to bootstrap your creations quickly into your unique products. The appendices are reference guides into the necessary, free, and open-source assets.

Here are the main topics we will cover:
• Part I. Chapters 1 to 3: Business Concepts and Design
– Dedicated to indie start-up studios and those moving from a game hobbyist to a commercial endeavor.
• Part II. Chapters 4 to 7: Production and Deployment
– This content is what you typically find in other Phaser tutorials and Phaser Starter-Kits on the market today. Dedicated to the curious, students, teachers, and those new to Phaser JavaScript Framework.


More books by the same author:

Bonus Downloads


Included with your book purchase!

Amazon patrons may download content from the link buttons below. LeanPub patrons have direct access to the newest editions, and zipped downloads from your LeanPub account.


Phaser Game Development Content:

Game Genre Examples
from the

or purchase individual chapters from Leanpub.com

Building Guitar Hero-style games & Street Fighting

automatic quests created ...

find Matching Groups ...



4+ in-a-row games ...

extremely popular Fashions ...

find lost items ...



and other "jump to capture" ...

open matching ...

Building your Match 3 game ...



both in Pairs & Sequence ...

too difficult for most folks ...

Building Jigsaw and 15-Sliders ...



and PG Dating Simulations...

2D, 2.5D & 3D quests ...

Building decision science games ...



typical TD, bi-TD, & Anti-TD ...

coming soon! ...

coming soon! ...



Demonstrations


Game created from Prototyping
Submit your samples!

Ruins of Able-Wyvern™

Ruins of Able-Wyvern™

Total construction time: 28 days

Play

Blood Pit™

Blood Pit In Game Module (IGM)

We built it in 1 hour, 10 minutes

Play

Soldier's Test™

Soldiers Test

Total construction time: 18 days

Play

Online Source Code Appendix

Included in Amazon Book purchase price.

available for Kindle/Amazon patrons.
A $120 value FREE!


Phaser v2.x.x Prototype Library

Phaser v3.16+ Prototype Library

Ruins of Able-Wyvern™



Game Prototypes
Examples 1.1 - 1.20

Complete Combat Prototypes
Examples 2.1 - 2.7

Kiko's Escape
an RPG Clue-style Mystery