NOTE TO INSTRUCTORS: This Course StarterKit is based on a workshop hosted at GitHub. You can find the latest set of demos there; also, they are stored in this Course StarterKit as a backup, so you won't have to download several different resources for your talk or Phaser Workshop lectures.
This course leads you, step-by-step, through the process of converting games into the Game Design Systemâ„¢ format. We take four (4) online "Action & Arcade" examples written in Phaser v1.x.x and upgrade them into the "separation of concerns" described in Phaser Game Design Workbook. The final results converts these simple games into with either Phaser v2.x.x or Phaser III Gaming Frameworks.
This course leads you, step-by-step, through the process of creating a simple "Break-Out" action arcade game.
There are no particular requirements for the demos - all you need is a fairly decent browser to run them.