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These workbooks are a collection of 16 popular game mechanics and 19+ subgenre, which follows the Game Design System™ methods available now from LeanPub.com. (You may purchase single chapters too!) This workbook will guide you in game development using the Phaser JavaScript Gaming Frameworks of your choice. This workbook was written as a STEM (science & technology, engineering and mathematics) educational tutorials for after-school computer club software students (those who enjoy “learning by doing” with "deliberate practice"), and for experienced web programmers using "full-stack" web application development; and, of course, for anyone who wants a finished game from their own designs and efforts. With this in mind, you will do a lot of writing, thinking, and coding in HTML5 and Pure JavaScript (without abstractions such as TypeScript, CoffeeScript, or JQuery) using either Phaser JS Gaming Framework.
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