Game Genre

Game Genre is the game-play style, and is used to catalog a game in its distribution channels.

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ID Genre Name Genre Description
1 Action Eye-to-hand coordination is necessary to excel in action games. Quick thinking is often required to succeed in action games; however, games that specifically emphasize quick thinking over reflexes are usually real-time strategy or puzzle games.
2 Adventure In adventure games, the emphasis is placed on experiencing a story as seen by one or more user-controlled characters, often by manipulating said character(s) and the environment they exist in.
3 Casino This genre is the electronic version of popular games of chance.
4 Educaton Denotes a game specifically designed to educate the player in an area or topic. Usually intended for younger children since their desire to learn is optimum, educational games offer a fun, indirect way to practice “non-fun” subjects like spelling, math, history, etc.
5 Fighting This genre includes action games that focus on close-combat fighting, unarmed or using melee weapons; the emphasis is on executing precise moves (kata, punches, kicks, etc.) when facing opponents who usually use similar tactics against the playable character.
6 Platform Platform games (aka Platformers) are action games in which the playing field is set up as a series of planes (floors, levels, or platforms) for the player to navigate. This sub-genre of action focuses on players moving quickly through an environment–often jumping and dodging to avoid obstacles, and sometimes collecting items along the way.
7 Puzzle Although puzzle elements appear in many game genres, a pure puzzle game focuses on the player solving a puzzle or series of puzzles without controlling a character. There is little or no story surrounding puzzle games, which can be either real-time or turn-based.
8 Racing This genre encompasses all games in which either driving a vehicle or participating in a race (often both) is a primary game-play element. Many such games revolve around speed/velocity, i.e. trying to move faster than an opponent to reach a specified goal or beat a specified time.
9 Rhythm Denotes a sub-genre of action games whose mechanics are based on the player’s command of timing and reflexes, and the gameplay environment uses musical rhythm as timing.
10 Role Playing In RPGs, players take on roles such as various imagined occupations. Once the players’ characters are defined exploration into exotic heroic quests follows. A roleplaying game is not just simply any game in which the gamer “plays a role”, i.e. controls a character and participates in exploration and narrative. Rather, the defining characteristic of role-playing games is player-dependent character growth.
11 Shooter The shooter action sub-genre focuses on combat between a player and the other characters in the game world–usually in the form of shooting with guns and other weapons controlled by the characters’ hands.
12 Simulations Simulation games are created with the goal of putting the player in control of a certain activity while attempting to make it as realistic as possible.
13 Sports Sports games put the player in control of individual athletes/competitors or sports managers. In the latter case, the sports game is also considered a managerial simulation.
14 Strategy In its broad sense, the strategy genre encompasses games that emphasize problemsolving. Thinking and planning are necessary components of strategy; they can be used for such diverse purposes as preparing and positioning (for example: troops to gain advantage in a war), or figuring out the principle of a puzzle.

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